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<Taneb>
What could I have missed that prevents me from plugging monitors into both the ports in my graphics card and the ports on my motherboard
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<sphalerite>
Taneb: not having enough cables? 🤔
<sphalerite>
That's the only thing I can think of that would actually prevent plugging them in.
<sphalerite>
Taneb: Facetiousness aside, I think a more precise description of what you're doing, what you're expecting to happen, and what actually happens would be helpful.
<colemickens>
I didn't think most desktops (hardly any?) allow both integrated and dedicated graphics
<samueldr>
and anyway, it's not because a GPU has outputs that they all can be used at the same time :(
<sphalerite>
colemickens: as in having both, or using both in parallel? I don't see why not.
<sphalerite>
I've used 2 different gaming desktops recently that have their integrated graphics attached to the linux kernel and the dedicated graphics card passed through to a windows VM, with both working in parallel.
<sphalerite>
so it's definitely not a hardware limitation, at least on those machiens.
<colemickens>
sphalerite: doesn't that require special setup though?
<colemickens>
I guess this goes to your point about specificity :)
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<sphalerite>
colemickens: yeah, but that's basically only deactivating the regular driver
<abathur>
makes me anxious that I need to repeat every search N times to be sure I got all of the results
<abathur>
should take time see if there's a script/CLI or browser extension with an improved search targeting the API; ideally like: combine the result of several searches, and maybe group or even de-duplicate identical files...
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<gchristensen>
this is why I run hound, heh
<samueldr>
can you run it on all kernel repositories, including the non-forks, on all of github?
<samueldr>
(don't... you're probably going to make whatever hound instance that runs it hate itself)
<samueldr>
there's just... way too many
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<samueldr>
now it's time to play "which channel wasn't I joined back into?"
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<f0x>
hmm im trying to get morph running on Arch linux (yeah I'll make the switch to nixos someday!), nix-shell --command --make-install put something in /nix but can't run it?
<f0x>
eh, that's not a thing, --make-build
<gchristensen>
where did you see --make-build? that isn't a thing either
<f0x>
oops, just make-build
<f0x>
I have /nix/store/d0r6p4p65ziiir9z3yrllpir7vpj4r7z-morph-unstable-dev now, issue is just that it's not in PATH I guess
<gchristensen>
oh you probably want #nixos btw :)
<f0x>
gchristensen: is that the right place for just Nix stuff too?
<gchristensen>
yea
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<abathur>
anyone aware of a cross-platform command invoked like `time <cmd>` that runs <cmd> and outputs which sub-executables ran (like a hypothetical `pstree -c <cmd>`)?
<samueldr>
so like an strace -f of all exec?
<samueldr>
(but cross-platform)
<abathur>
I should be able to parse it out of output from `valgrind --tool=nulgrind --trace-children=yes <cmd>` but I think it's overpowered and may be too fragile
<abathur>
I think so; generally *trace solution would be ok if it's already an abstraction over multiple trace programs, but not keen on building my own compatibility layer there
<abathur>
After a long search I've found a fairly new C/C++ project that is basically built to do this. I got it compiling/running but it isn't seeing/reporting children. I suspect maybe the cross-platform support for macOS isn't ironed out yet, though I haven't confirmed it works correctly on Linux. Smells like a yak, so I'm trying to make sure I'm not missing something....
<pie_>
now i just need to remember what i needed it for
<pie_>
basically i was looking for some sort of scriptable preload
<pie_>
abathur: where are you fiinding these
<abathur>
it makes me sad when I see a project like that, with a good concept and name, years old, no stars
<pie_>
wow
<pie_>
youre right
<abathur>
well, I'm trawling/crafting a code searches to see if I can find something like cmdcat but, like, already up on it's feet? But I found cmdcat itself on like saturday, I think maybe searching repos for something like invoke command trace